Yes, you still go from mission to mission by going to a big M on the map to advance the story, but rather than being filled with random video game references, this one focuses more on the story at hand, even though there’s still some fun references now and then, and you can still do goofy things such as getting different hairstyles or hats! While yes, you can still have fun in free-roaming mode and go nuts taking down people or just goofing off, the map is completely different, as is the nature of the story. In the end the presentation has a great upgrade from the original RCR.ĭespite being a spiritual successor to RCR with the same sort of controls and gameplay, it’s not quite a 1:1 upgrade of RCR. Just like RCR before it, Shakedown feels like a big love letter to a specific era of gaming, while also making sure to try and surpass some limitations from the era. In fact, the visuals and sound are so great that Shakedown feels less accurate to a specific console, and instead just feels like a brand new 16-bit game, with super polished sprites sporting gorgeous animations, and rich sounding music. Shakedown Hawaii aims to do the same but for 16-bit titles, and it succeeds tremendously. Despite efforts to try and make the old ways mainstream, he ends up realizing that he has to take things into his own hands to get the whole island of Hawaii under his control.īack in 2017, I praised Retro City Rampage DX for being a gorgeous and faithful throwback to the NES, since in a sea of knockoffs and pixel art titles RCR stood out by constantly referencing the NES era and using an art style very similar to what you would find on real hardware, along with a soundtrack that was equally as fitting. In this successor to Retro City Rampage, you take control of a CEO who’s in charge of a company on the verge of collapse, thanks to the rise of new technology. Thanks to VBlank Entertainment for the review code Title: Shakedown Hawaii
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